May 14, 2012

Dwarf Dump

Oh sweet mother, new blog posting layout. Neato!


Time to dump some of the released stuff from the soon(never) to be titled 'dwarf game' I've been fussing over.


My job is DO ALL ART. Character art/designs, environments, effects, sounds, UI AND music(somehow). Everything I've done so far was pretty much just to make sure the concept worked. Its as if we're planning on making a 3 course meal and so far we only have plates.


So, yes what does that look like? Well first we have the general direction for the dwarfs...dwarves...dwarfs? Enemies and some items for fun:




I don't even feel like I've established a set style to work with yet but its coming along. 
Then there's environments and UI:










That's not exactly what the game will look like, since we have a fun little lighting engine that might make it look a little more like this:




Scary! I hope.
After designing a bunch of enemies, I realized that the style they were in did not match that of the dorfs(usually what we call them). So I decided to change the dorfs to fit. Here we have dwarf version 0.021:




Not sure why the nose got bigger. Probably a bug.
Once we had the animation program working(nearly) I got a chance to bang out some quick(sloppy) animations. I'm pretty damn rusty!(it's been 6 years) I did a rough animation for a dwarf and an enemy to make sure everything worked:




Love those bounding boxes! He used to have a penis but...it got really cold out. You know how it is. 
The deadsack may be a bit gruesome for the game but I just had to give it a try. It also showed me some of the editors limitations. I'm going to have to be clever(cheap) and work around them.


Next was the particle editor...OOOH EFFECTS! This was purely trial and error, I had no idea what I was doing. It pretty much amounted to drawing random shapes in photoshop and then fiddling with the 600 sliders in the editor. But I did create fire! So I figure I'm about as skilled as Tom Hanks:



Next will be the level editor. That will be a post in of its self!

Aug 14, 2011

Roughing it


The rough for my skylord print. I still kind of like this more than the final. Just looks a little more crazy which is what I like to see. Those clouds sure are low though.

Jun 16, 2011

My Day.



Thanks for the gift, Mr. Dove.

May 21, 2011

It's coming



I'm telling you, the penis craze is coming. I'm preparing for it. It's going to hit hard and fast AND deep. You won't even see it coming, you'll just feel it. People are going to want as much as possible and will probably pay any price to get their hands on some. So I say start drawing them now, so when the penetrates the hearts and minds of the world, you'll be ready to give them what they want. For a price. I figure I'll have about 200 different paintings ready to go before it hits.
Be ready.

PS. For some reason this . . . er Wolverine vs. Hulk picture was pretty popular last year. I sold 2 . . . because I only had 2.

May 17, 2011

Gotta Go Fast

What can I say ...



Gotta go fast

My Sonic print for this year. 100% Sonic quality.

Sep 24, 2010

Interspecies breeding

Ok, these ones got a little out of hand. Granted they are the more odd looking of the monsters but maybe I could have held back a bit more.


Sep 19, 2010

Monster Hunter Cafe

I went down to the local monster watering hole. With my trusty binoculars in hand, I drew everyone who showed up for a drink.